Level designers can choose the precise beat to generate notes.
My framework provides an ordered list with the following features to the level designer.
- The level designer can drag and drop gameplay block prefabs at different points in this list to create events on the beat
- The level designer can create unique blocks and add them as additional prefabs
- The level designer can leverage the existing Unity API to copy and paste swathes of blocks from the list to easily duplicate patterns
Social Wave
Social Wave
Social Wave
Sea pulse is multiplayer! To put a spin on the typical rhythm game experience, Sea Pulse has notes which require up to 3 players to be positioned on them.